ARMOR·SIZER

Guides · ArmorMetric AI

How to scale an armor STL to your body

A practical method for 3D-printed and foam armor, whether you use a slicer, Blender or Armor-Sizer Studio.

1. Take the right measurements

Use a soft tape over the clothing you'll wear under the armor. For each part, measure the one that controls fit:

PartKey measurement
HelmetHead circumference above the ears and brow
Chest plateChest circumference at the fullest point, plus shoulder width
PauldronsShoulder width (bony tip to tip)
Forearm / gauntletForearm circumference at the thickest point
ShinCalf circumference at the thickest point

No tape handy? A front-and-side photo scan can estimate these, but treat it as a starting point.

2. Find the file's real size

Check what unit the file was modelled in (mm, cm or inches) and read its bounding box — width (X), height (Y) and depth (Z). A wrong unit is the most common reason a part comes out 10× or 25× off.

3. Work out the target size with clearance

Armor sits outside your body, so add room: padding, foam lining, clothing and space to move. For a helmet, an inside width of roughly head circumference ÷ π plus a few centimetres is a common start. Divide target width by current width to get the scale.

4. Scale per axis, not just uniformly

If you need the part wider but not taller, scale X and Z and leave Y. Uniform scaling is fine when you're simply a smaller or larger version of the reference body — most people aren't.

5. Test before the full print

  1. Slice a thin ring or edge section of the scaled part and print it.
  2. Try it on over your undersuit; check you can raise your arms, bend and turn your head.
  3. Adjust by a few percent and repeat if needed.

Doing it in Armor-Sizer Studio

Enter your measurements (or scan), upload the STL/OBJ, pick the part and file unit, apply the suggested scale, fine-tune X/Y/Z, and download the resized file — or flatten it into a 1:1 foam pattern.

Every fit is an estimate. Always verify with a tape measure and a test print or test cut before printing the full piece.

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